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Interview articles

Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

Modding & Development Source
Interview with INFRA Developer Oskari Samiola + 30 Copies to Giveaway!

We recently covered the launch of INFRA – A new Source-based puzzle-adventure game.

Oskari Samiola, the lead developer of Infra and founder of Finnish game studio Loiste Interactive agreed to do an interview with LambdaGeneration to talk about the game and its development.

We will also be giving away 30 copies of Infra, details about this at the end of the article.

In addition, Oskari and his team have funded LambdaGeneration’s web hosting costs for the month, we gave them a shoutout in our sidebar to say thanks!

Q&A with ‘Left 4 Dead – The Movie’ Director Daniele Bellucci

Multimedia & Film Left 4 Dead
Q&A with ‘Left 4 Dead – The Movie’ Director Daniele Bellucci

Last week we saw the release of a teaser trailer for a live action fan film, ‘Left 4 Dead – The Movie‘.

Initially created by a small filmmaking company known as Mexican Standoff in 2009, the production has been underway for over five years and is almost coming to completion.

We caught up with the film’s director, Daniele Bellucci to ask him some questions about the movie.

Get help squashing bugs with the Beta Testers Collective

Modding & Development Half-Life
Get help squashing bugs with the Beta Testers Collective

Play testing and the process of gathering actionable feedback on game levels can be a tricky thing. Everyone plays games differently, and I’m sure we all know that guy / girl who gets stuck on the most basic puzzle sequence in a level. As level designers we try and limit these progress blockers as much as possible with clear and understandable designs but inevitably some will slip through. But wait, there is hope! A group of individuals exist whose purpose is to test, test, test until these wrinkles are no more. GladOS would be proud of the men and women of the Beta Testers Collective.

Interview: A glimpse into the rain soaked dystopian future of G-String

Modding & Development Source
Interview: A glimpse into the rain soaked dystopian future of G-String

G string is one of those mods that leaves a lasting impression after you play it. The world you are thrown into is so compelling and rich that at times I found myself just sort of standing there in an open street as the polluted acid rain slowly ate away at my health, just basking in this hopelessly depressing cyberpunk dystopia laid out before me. G string manages to take elements of cyberpunk from films such as Blade Runner and Ghost In The Shell and splice it with the feeling of abandonment and hopelessness I felt while playing Stalker : Shadow of Chernobyl. Together it is a very potent mix.

Half-Life: Minecraft – Amazing Minecraft Project

Community & Projects Half-Life

Ah, Minecraft. The hit indie game (that just went into beta on the 20th) that has taken our imagination and put it to good use, whether it’s hollowing out entire mountains with TNT… or building 16-bit ALU calculators. But, when you give people a game in which they can create anything, they’re probably going to recreate other games in it.

As you may have expected, Half-Life is one of those games. From simple recreations of the HL2 logo to building the G-Man, to Portal in Minecraftto actually constructing City 17, we’ve seen some pretty impressive stuff. But none as impressive as what we’re showing you next: